Breli wrote:He! mczero! Are you a buddy of clintstone? One of the next generation of the tea time guys?
Clintstone wrote:And you, Breli, keep up the good work, your maps are splendid!
mczero wrote:True, I find the outdoor ambience of Breli's maps absolutely fantastic. I wished I could map with radiant as he does...
Breli wrote::lol: sometimes the replacment of images at postimage yields very interesting results. The first post shows a glorious example
Breli wrote:UPDATE: The final version of this map is included in WQ3 version 2.2 8)
Finally, Backwater is a showcase of new features that are possible with q3map2 and a peek for even more beautiful stuff which is about to come from L3th4l and Red 8O. Beauty comes with a big price tag attached, though. Those of you who have a girl friend know what I am talking about. I worked hard on optimization, but fancy stuff like terrain blending comes at a cost. Nevertheless, performance is good on the machines I use (which are low end machines BTW). If it isn't playable for you, you might want to change the "Particles" setting to NONE or FEW like Red already suggested. If you play in vertex mode, terrain blending will not work (naturally) and it will look like this
*Link removed by moderator.
rather than this
Red Neckerson wrote:Oh and don't let dolny annoy you...he's a fanatic!