Link Removed.Ok folks, let's hope this is a good one. I really want to release soon, so we can get some extra PR for the game.
This has been delayed a bit because of El Vakond's sudden disapperance, and the deathcam might not be quite as he imagined it. But it seems to work satisfactory now. So just play this patch to death for a week or so, and tell me if you think it's good to go.
Work is already being done on the next patch, so don't worry. More improvements are coming, even after the release of b2.1.
In b2.10 RC1 (new since testpatch 11):
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*** FIXES ***
- 1st person spec in duels should work better now
- 1st person spec in RTP and BR doesn't mess with fragcounts
- can spec all clients, client #1 didn't work before
- duel intro view works again, was broken in testpatch 11
- chasecam won't lock up in duel mode anymore
- bug when 1st person following a player who dies, then going into free mode
- bug where you'd spawn with the wrong amount of money in BR, RTP and duels
- bug where you'd spawn with the wrong number of wins (stars) in duels
*** CHANGES ***
- crosshair no longer turns green, only the red X is used
- sharps scope also turns red, instead of green
- changed gui text for team indication crosshair setting
- FFA is now always default gametype for wq_* maps
- Make (bot_minplayers / 2) bots get added to each team, instead of bot_minplayers. Round up to the nearest even number, bot_minplayers = 5 will give you 3 bots on each team.
- removed bot_noRTP, less need for it because of the botsfillserver fixes, and the changed behavior of bot_minplayers
- couple of obituaries changed
- old chasecam name and health display reinstated
- deathcam doesn't turn anymore, just centers on your killer
- no deathcam in duels
- g_speed now defaults to 200 instead of 180
*** NEW FEATURES ***
- main menu and ingame gui key binding for the lastusedweapon command
- alt-fire button cancels weapon choose mode
- Quickscores on HUD. Shows your score, and the score to beat. In team games, both teams' scores instead. Works like in vanilla q3.
- func_door_rotating has got new spawnflags: ONE_WAY, X_AXIS, and Y_AXIS, plus 'distance' key
- cvar g_deathcam to enable/disable deathcam
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What especially needs testing here, is the first person spectator mode. Try it in BR and duels; spectating, then joining a team, switching teams, etc.
The new speed (200 instead of 180) is the most controversial change. It's a compromise we made because it enables you to jump between equal height cars on wq_train. On 180, you just can't do that. The Rawhide server uses 220, but that might be too 'unrealistic' for some. It's definiteley up for debate.
PS. It's not on the test server yet, but it'll show up in a day or two. Remember, on the test server you can callvote for the gametype or map you want. So please try to use it some more.