Our already small team has taken some heavy losses in the last few months. It's difficult to get everything done now even though we really haven't that much left to do. It's like trying to ride a worn out, 3 legged horse, uphill, without a saddle, with a posse on yer tail.
Our loyal friend Pardner has really stepped up & taken an active role in the last month. His selfless contributions & enthusiasm are keeping me & the remaining dev team from losing faith. The Smokin' Guns game needs more people like this.
Also, our first test package went well with very few new bugs discovered. Most of these have been fixed.
When it's done!I promised the stand alone in 2008 & so it shall be. We
might be missing a very popular map (keeping my fingers crossed) & a few other things could likely be rough around the edges but I aim to keep my promise regardless. We need fresh blood around here & the only way to get it is to open the saloon & serve free beer.
We want to release in time for Christmas, but hope everyone will understand if we need to wait all the way up untill December 31, 2008 to squeeze in a last bit of goodness. Even if this release turns out to be a little less polished than the dev team dreamed of... it's still a giant step forward for the game in many ways. Stay tuned, for the time is near.