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Re: Smokin' Guns 1.1 Released

Postby smile » Sat Jun 09, 2012 12:09 pm

Anyway if you want test this version join to this server - 37.59.141.101:25565
I will host this server how long as i can anyway have fun ;) :twisted:

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Pss delete this post i cant do it myself ;<
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Re: Smokin' Guns 1.1 Released

Postby Biondo » Sat Jun 09, 2012 12:44 pm

When I open SG 1.1 I still see "version: 1.1b4". This should be fixed IMO otherwise you'll have uncertain feedback.
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Re: Smokin' Guns 1.1 Released

Postby Joe Kari » Sat Jun 09, 2012 1:08 pm

Yeeeeehaaaaa !!!
Finally, the baby is out !!!

I will try to join some game sunday, I hope to find some upgraded server !

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Re: Smokin' Guns 1.1 Released

Postby Joe Kari » Sat Jun 09, 2012 2:51 pm

I have played few minutes on FAIL server, and it works fine for me.
Also, is there other server running 1.1 ATM?
I saw q3alive have the right engine version, but I couldn't connect (something is wrong with the sg_pak0.pk3 file on q3alive server).

@Biondo : I didn't see 1.1beta4 in the console or in the menu, where do you get this?

Okey, I'm leaving home now, I will try to play some game tomorrow... Hope to find some upgraded server!
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Re: Smokin' Guns 1.1 Released

Postby Tequila » Sat Jun 09, 2012 2:51 pm

dowoshek wrote:Good job guys! Congrats!
Refreshing Moddb site (or any popular nowadays) on this occasion could attract many new players.

Of course, this is on our next step ;)
I'm currently uploading files on ModDB and I'll also make an announce on that site. And work is not finished !!!

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Re: Smokin' Guns 1.1 Released

Postby Joe Kari » Sat Jun 09, 2012 2:54 pm

Wow, cross-posting :D
So Tequila, can you upgrade few of your SG server?

(Sorry, I know you are busy with all kind of stuff :D)
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Re: Smokin' Guns 1.1 Released

Postby Tequila » Sat Jun 09, 2012 3:00 pm

He he, don't worry, this is the next stuff of my infinite TODO list !! 8)

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Re: Smokin' Guns 1.1 Released

Postby Biondo » Sat Jun 09, 2012 3:40 pm

Joe Kari wrote:@Biondo : I didn't see 1.1beta4 in the console or in the menu, where do you get this?


When you open the game, in the main (graphic) menu, bottom-right.
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Re: Smokin' Guns 1.1 Released

Postby torhu » Sat Jun 09, 2012 4:15 pm

Are you sure you have cleaned out the old downloaded pk3 files from your fs_homepath folder?
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Re: Smokin' Guns 1.1 Released

Postby torhu » Sat Jun 09, 2012 6:02 pm

I've made a better looking version of the SG icon, get it here if you want something nicer on your desktop.

If only I'd thought about this before we made the release, instead of just after :lol:
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Re: Smokin' Guns 1.1 Released

Postby Myrmidonas » Sat Jun 09, 2012 6:04 pm

As far as i know jeuxlinux will be upgraded on monday
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Re: Smokin' Guns 1.1 Released

Postby *lame*jesse james » Sat Jun 09, 2012 6:28 pm

Tnx a lot guys/girls to make the new version. I installed right now, hope it will work.
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Re: Smokin' Guns 1.1 Released

Postby Biondo » Sat Jun 09, 2012 7:24 pm

torhu wrote:Are you sure you have cleaned out the old downloaded pk3 files from your fs_homepath folder?


Yes, it was an old sg_pak1.pk3 I had in my .smokinguns directory.
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Re: Smokin' Guns 1.1 Released

Postby dansh » Sat Jun 09, 2012 7:34 pm

Joe Kari wrote:I have played few minutes on FAIL server, and it works fine for me.
Also, is there other server running 1.1 ATM?
I saw q3alive have the right engine version, but I couldn't connect (something is wrong with the sg_pak0.pk3 file on q3alive server).

Sorry, that was my mistake. I renamed the server, but forgot to update the files :oops: Now should run like clockwork :)
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Re: Smokin' Guns 1.1 Released

Postby romanrp » Sat Jun 09, 2012 8:32 pm

Great News :D
Anyone know where I can find the changelog?
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