With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...

Moderator: Pardner

Re: Smokin' Guns 1.1 Released

Postby TRP-Pistolero » Sat Jul 14, 2012 3:58 am

Can i play it on Mac ? Mac players can play with Windows players ?
TRP-Pistolero
Newcomer
 
Posts: 2
Joined: Sat Jul 14, 2012 3:51 am



Re: Smokin' Guns 1.1 Released

Postby WASP.Killer » Sat Jul 14, 2012 5:49 am

TRP-Pistolero wrote:Can i play it on Mac ? Mac players can play with Windows players ?


Yes. It's like any ioq3 based game - OpenArena, Urban Terror, etc - where Mac OS X, Linux, Windows and even BSD (at least for OpenArena) players can play each other.
Image
User avatar
WASP.Killer
Newcomer
 
Posts: 4
Joined: Fri Jun 15, 2012 5:16 am
Location: Belize, Central America



Re: Smokin' Guns 1.1 Released

Postby /dev/random » Sat Jul 14, 2012 3:51 pm

WASP.Killer wrote:Yes. It's like any ioq3 based game - OpenArena, Urban Terror, etc - where Mac OS X, Linux, Windows and even BSD (at least for OpenArena) players can play each other.

Yeah, just as long as there are working binaries or at least the proper source code.
User avatar
/dev/random
Smokin' Amigo!
 
Posts: 410
Joined: Thu Jan 22, 2009 1:58 pm



Re: Smokin' Guns 1.1 Released

Postby CATAFRACTO » Thu Jul 19, 2012 3:10 pm

Well, I enter here once in a blue moon, and look what I found! Thanks to all people who made possible Smokin' Guns 1.1: congratulations! |D
José de Santa Cruz (R.I.P.)
User avatar
CATAFRACTO
Drifter
 
Posts: 6
Joined: Fri Jul 02, 2010 1:17 pm
Location: León, Spain



Re: Smokin' Guns 1.1 Released

Postby TRP-Pistolero » Sat Jul 21, 2012 8:23 am

I really wanted to play, but it seems that there's no Mac launcher
TRP-Pistolero
Newcomer
 
Posts: 2
Joined: Sat Jul 14, 2012 3:51 am



Re: Smokin' Guns 1.1 Released

Postby Peruvians » Wed Aug 01, 2012 2:34 am

TRP-Pistolero wrote:I really wanted to play, but it seems that there's no Mac launcher


PISTOLERO REGRESE AL JUEGO =(
User avatar
Peruvians
Drifter
 
Posts: 12
Joined: Fri Apr 15, 2011 7:24 am



Re: Smokin' Guns 1.1 Released

Postby Kai-Li » Tue Aug 07, 2012 8:49 pm

Hey guys, I tried to help you with some coverage. Check this http://worldofpadman.com/website/news/e ... itere.html
Last edited by Kai-Li on Wed Aug 08, 2012 12:23 am, edited 1 time in total.
User avatar
Kai-Li
Newcomer
 
Posts: 3
Joined: Wed Apr 18, 2012 9:00 pm
Location: Stuttgart, Germany



Re: Smokin' Guns 1.1 Released

Postby torhu » Tue Aug 07, 2012 10:45 pm

Thanks, Kai-Li :D
In game: =SG=monSter
Monster Browser
User avatar
torhu
SG Team
 
Posts: 1125
Joined: Thu Jan 06, 2005 8:12 pm
Location: Norway



Re: Smokin' Guns 1.1 Released

Postby -]DES[- Player_3 » Fri Aug 17, 2012 4:10 am

Wow, this is fantastic!

Getting a new release is epic, but I'm so thrilled just seeing all the people on the forums!!!!!!

Can't wait to be in game with you guys real soon!!!
User avatar
-]DES[- Player_3
Quick Draw
 
Posts: 61
Joined: Fri Sep 19, 2008 3:31 am



Re: Smokin' Guns 1.1 Released

Postby Bart202 » Tue Aug 21, 2012 1:43 pm

When is 1.2 ready ? Just don't sleep on 1.1 :) That would be wonderful :)
Facebook-Group of Smokin' Players

My hand toolz are colt peacemakers !°
User avatar
Bart202
Gunslinger
 
Posts: 299
Joined: Sun Aug 22, 2010 8:12 am



Re: Smokin' Guns 1.1 Released

Postby Dike~Astraea » Tue Aug 21, 2012 4:52 pm

Bart202 wrote:When is 1.2 ready ? Just don't sleep on 1.1 :) That would be wonderful :)


Presumably at the time you'll have finished your map :wink:
User avatar
Dike~Astraea
Newcomer
 
Posts: 4
Joined: Mon Nov 14, 2011 6:02 pm
Location: Germany



Re: Smokin' Guns 1.1 Released

Postby TheDoctor » Tue Aug 21, 2012 11:04 pm

Dike~Astraea wrote:Presumably at the time you'll have finished your a good map.

Fixed :lol:
Image
User avatar
TheDoctor
Smokin' Amigo!
 
Posts: 818
Joined: Sun Jun 06, 2010 3:31 am



Re: Smokin' Guns 1.1 Released

Postby Bart202 » Wed Aug 22, 2012 11:33 pm

Oh, next month ? WoW! :P
Facebook-Group of Smokin' Players

My hand toolz are colt peacemakers !°
User avatar
Bart202
Gunslinger
 
Posts: 299
Joined: Sun Aug 22, 2010 8:12 am



Re: Smokin' Guns 1.1 Released

Postby sa3di » Wed Jan 30, 2013 1:46 am

hi guys . i want to know if you will get new SG version (1.2) because many players can't play the last one .have many bug's with knife and dynamite and little say's have bad aim in it maybe you will fix it and get new one better then i think you need to hired 1.0 in it
i wait your answer and thanks :-)
sa3di
Drifter
 
Posts: 6
Joined: Wed Jan 30, 2013 1:24 am



Re: Smokin' Guns 1.1 Released

Postby Pardner » Wed Jan 30, 2013 3:54 pm

sa3di wrote:have many bug's with knife and dynamite

Could you explain. I have not heard of any new knife and dynamite bugs.
sa3di wrote:and little say's have bad aim in it

I know the aim is different, just remember, everyone is playing with the same aim.

Image
Image
User avatar
Pardner
SG Team
 
Posts: 1786
Joined: Fri Nov 18, 2005 5:48 am
Location: MD, USA



PreviousNext

Return to SG News

Show Sidebar
Show Sidebar

User Control Panel

cron