With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
WQ3 pre B2.2 archive. Links may not work.

Postby Pardner » Thu May 25, 2006 7:44 pm

i didnt know where to post this; but this is something that poped up with 2.1


Code: Select all
Round 4
Your leg is hit.
Your arm is hit.
Your stomach is hit.
Your arm is hit.
Your stomach is hit.
Tuco killed Pardner with Remington58.
Oakley killed Sentenza with Colt Lightning.
Sentenza: I tip my hat to you, oakley, It's been a pleasure.
Tuco killed Oakley with Remington58.
Clint: Y'know, I'm craving some fried pork rinds and a cold mercury 'bout
right now.
Error: Too many traces
Error: Too many traces
Error: Too many traces
Error: Too many traces
Error: Too many traces
Error: Too many traces
Clint killed Jane with Remington58.
[DEAD]Oakley: Good shootin' spawn camper. A good eye means a long life.
]/condump wq3error
Dumped console text to wq3error.


map=br_mexico
bots=5

as you can see i died, and when it went to deathcam "Error: Too many traces" poped up. the deathcam was in the thirdperson view on my teammate, and the error stoped when i changed it to freespec view. never happened in 1.2
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Postby Pardner » Thu May 25, 2006 7:49 pm

Pardner wrote:....that poped up with 2.1....

....never happened in 1.2...


sorry that should have been

*...that poped up with 2.2...*

and

*...never happened in 2.1...*
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Postby torhu » Thu May 25, 2006 7:54 pm

This error is related to hit detection. I'm not sure why it happens, but if it was somehow caused by the deathcam, it might be fixed now. The deathcam is back to how it worked in early b2.0 test patches.

EDIT: if it didn't occur in b2.1, it's another matter. We'll just have to wait and see if it happens again.
In game: =SG=monSter
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Postby Hellrider » Fri May 26, 2006 5:37 pm

If this is a little help for you: I got this error in b2.1 sometimes. But i didin't die each time...
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