With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
Pre SG 1.0 archive

Alamo bell tower

Postby ChainLightnin' » Thu Mar 20, 2008 5:25 am

This is really for Joe, so hope it's in the right place. I was running around in the Alamo and got up on the church roof. I thought the bell tower might be a cool place to camp, and the bell pinned me in! Couldn't get out. Don't know how you'd fix that, but thought it was interesting! :)
Well...Mr. Chain Blue Lightnin' hisself..heh, heh!
User avatar
ChainLightnin'
Gunslinger
 
Posts: 389
Joined: Fri Jun 09, 2006 4:09 am
Location: Montana



Postby Joe Kari » Fri Mar 21, 2008 1:33 am

Hi Chainlightnin' !

Thanks to re-open beta-test topic of Alamo ;)

Yes I have experiencied this little bug too...
I guess the only way to fix it, is to made invisible wall (player clip), to prevent people to enter this.
I can't give some room there, because the architecture isn't very flexible there...

Thanks for reporting this !
User avatar
Joe Kari
SG Team
 
Posts: 879
Joined: Sun Sep 16, 2007 8:44 pm
Location: France




Return to Stand-alone Testing

Show Sidebar
Show Sidebar

User Control Panel

cron