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Game server information & questions.

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A new Master server's crisis?

Postby Biondo » Thu Jul 19, 2012 10:19 pm

Are we going through a new Master server's crisis?
In SG server browser I can see only 3 servers.

In the meanwhile, avoid updating your Monster Browser (or XQF) list of servers, and if you want to connect to a server follow these directions: http://lameclan.altervista.org/blog/faq ... erver-now/
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Re: A new Master server's crisis?

Postby torhu » Fri Jul 20, 2012 12:10 am

Yup, the master has been down for maybe a week. I guess Tequila's on vacation :lol:

For Monster Browser users, I have uploaded a data file with the 13 servers I know of that are up. Get it here: master.smokin-guns.org.xml. Just put it in your MB data directory, which is usually "%appdata%\Monster Browser".

Pressing "Check for new" while the master is down is OK with MB 0.8 and later, it won't delete the old.
In game: =SG=monSter
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Re: A new Master server's crisis?

Postby Tequila » Fri Jul 20, 2012 10:42 am

Sorry, not in vacation, but I really need that :mrgreen:

The dedicated server crashed on sunday night and Houston forgot to launch the master rocket... Now everything is fully scheduled and this won't happen again.
;)

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Re: A new Master server's crisis?

Postby ricochet » Fri Jul 20, 2012 1:07 pm

There are at least two secondary master servers you can add to your MonsterBrowser's, XQF's or SG's configuration to compensate downtime of the official master:

parttimegeeks.net:27950
master.q3alive.net:27950

1.1's default server configuration has those two included as far as i can tell.

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Re: A new Master server's crisis?

Postby Joe Kari » Sun Jul 22, 2012 1:08 pm

Joe Kari wrote:I don't understand, currently, we have got 5 master server defined in default.cfg.
I guess server admin have to report to all of them to prevent from others master server crisis.
Built-in server tracker support multiple master server since 1.1, so this shouldn't be a problem anymore -- if server admin report correctly to all of them.
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