With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
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Moderators: Joe Kari, Pardner, TheDoctor, Breli

Postby Tequila » Sun Oct 25, 2009 10:18 am

Yep, I just reproduced the case in dm_alamo_tiny.

To reproduce, I opened the door, came close to it to trigger the close action, and jumped just after, then I was stucked in the door. I had to use the "kill" command to be freed.

It seems to me like an engine bug. As far I can see, the door when opened it not perpendicular to the wall as it is defined with a max opened angle. When using "cg_drawbbox 1" and "cg_thirdperson 1" after staretd the map with "devmap dm_alamo_tiny", I can see the player model bounding box is overlapping the door one to a plane at the middle of the thinner door section. I don't know if it's a good desscription by the way :P

I really think the dm_steamboat case can also be related.

I same way I was just able to go through the door at the same building, the one front to the market et the ground floor when I wanted to close it. I can see the player bounding box is also overlapping the door one...

Joe Kari, this last door seems to be a MD3 model, but I may be wrong. Does the door in Alamo have something special ?
8)
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Postby Pardner » Sun Oct 25, 2009 6:07 pm

If someone could get a quick screenshot, I'll put it in the first post.
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Postby Joe Kari » Tue Oct 27, 2009 11:21 am

No they are not models, they have nothing special... it's an engine bug ;)
Door's physics is really buggy in this game.
FYI my doors are just a box, the door's knock is made with a texture that have "noclip" to avoid annoyance.
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Postby SmokeyBacon » Sun Nov 29, 2009 10:46 pm

Found a small map bug in durango, can be seen when behind the small crate between the general store and the cliff.

Image
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Postby Breli » Sun Nov 29, 2009 11:49 pm

Just stumbled upon this thread: As far as Backwater is concerned: the bridge was supposed to look "half broken" so it is somewhat intentional. In any case, there is a replacement coming up so I'd rather not bother with it right now ;)
SG name: =SG= BRELI

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Gunmen: Looks like we are short on one horse!
Harmonica: No. You brought two too many.
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Postby Pardner » Sun Nov 29, 2009 11:58 pm

@Breli, brings back memories huh? (I think you were involved in the last "Map Bugs" )

@SmokyBacon, ok great find. I will add it to my first post
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Postby ChainLightnin' » Mon Nov 30, 2009 12:40 am

Another harmless tiny map bug, that has probably been there a while?
[thumb=http://forum.smokin-guns.org/userpix/589_fountain1_1.jpg][timg]589_fountain1_1.jpg[/timg][/thumb]
[thumb=http://forum.smokin-guns.org/userpix/589_fountain2_1.jpg][timg]589_fountain2_1.jpg[/timg][/thumb]
Duel map, hacienda courtyard fountain. :)
Well...Mr. Chain Blue Lightnin' hisself..heh, heh!
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Postby Pardner » Mon Nov 30, 2009 5:30 pm

Haven't ya heard about that new, levitating water? ;) Adding to first post.
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Postby Juaro Juarez » Fri Apr 02, 2010 3:51 pm

Well i cant say thats a real bug or sth but... i fall out of hng em high after getting stuck in a door
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Postby LuckyGenDago » Wed May 05, 2010 6:19 pm

hehe great founded bug ;D
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Postby MsH » Mon Jun 07, 2010 7:20 pm

My friend noticed a trick that you can get top of steamboat.
I don't know is this bug..

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Mexico

Postby kaiyouw » Fri Jul 09, 2010 8:21 pm

Hi there, SDE^Joker here (aka King_Mob, SDE^Ohm)
First of all, forgive my bad english, im from Brazil and its my 3rd language, so take it easy haha

Huh, map bugs, really? Ok, i kinda feel bad doing this, cause i often use most of these bugs with my SDE parters, but i guess fairplay is the most important thing lol.

I could fill this topic with map bugs, honestly. We often look for bugs which you can use in the real game, so we dont care for small errors. Here it goes the bigger bugs in Mexico. Guess its better to go 1 map at a time, so when we are done with mexico, i move on to other maps.

1 - Exploding wood bank from the other side.

As some of you guys already know, you can make a dinamite go trhu EVERY SINGLE WALL OF THE GAME. You just need to crouch, aim low and throw the dinamite. so, to open the safe, you can simply throw a dinamite thru the wooden wall, as i show in the screenshots below:

http://img205.imageshack.us/i/dinacanto2.png/
http://img59.imageshack.us/i/dinacanto.png/
http://img718.imageshack.us/i/dinatraves.png/


2 - Transparent windows.

Oh i love this one. know all those small black windows on the maps? there are some in Santa cruz and Mexico. Well, you can see thru them. All you need to do (and its not as easy as it sounds) is walk towards them, hit you crouch button as fast as you can, and aim low. you can see even thru the walls behind the window, and every player in that direction, no matter how many walls there are betweed the window and them. there are several windows like this in Mexico, i will just show the best one (you see the whole map). Takes a lot of practice to learn, but its worth it. screenshots:

http://img443.imageshack.us/i/window3j.png/
http://img96.imageshack.us/i/window2h.png/
http://img249.imageshack.us/i/windowc.png/

3 - Cool corner

You guys have no idea of much i am asked to teach this one. well, here it goes. huh... i cant explain it in words, its kinda of a corner you can walk on, reaching one of the best roofs on the map. I dont think its supposed to happen, so i am posting it here. Oh, its extremely hard to make this jump, its one of the most hard ones in the game, so dont be pissed if you cant do it on the first tries haha. screens:

http://img413.imageshack.us/i/roof4.png/
http://img819.imageshack.us/i/roof3.png/
http://img251.imageshack.us/i/roof2.png/
http://img215.imageshack.us/i/roof.png/


EXTRA: ok, this ones works in any map. The classic Gatling-gun Multiply trick (you get infinite gatling guns), and the even-more-classic ghost barrel tricks. Will those be fixed in the next version? screens:

http://img682.imageshack.us/i/barril.png/
http://img704.imageshack.us/i/gatej.png/

Thanks all, and i hope those get fixed. Or not, im ok with them. lol
See you, and when i have time i will post about the other map's bugs.
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Postby MsH » Sun Aug 22, 2010 7:45 pm

Founded bug in Coyote bluff..

http://www.megaupload.com/?d=1ONYEZZP
There is demo file of the bug..
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