With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
For all you mappers out there!

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Postby torhu » Tue Dec 22, 2009 6:00 pm

Fun video, ReD! :D

I wonder if dynamite knockback is a little exaggerated, though. Maybe we should turn it down a notch, to the beta 2.0 level? :lol:
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Postby Joe Kari » Tue Dec 22, 2009 8:36 pm

ReD NeCKersoN wrote:You can! I have them set to "random" with a value of 10. If you'll look again you might notice that the dynos land in different places? A higher random value would make this much more obvious.

Very nice !
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Postby ReD NeCKersoN » Tue Dec 22, 2009 9:16 pm

torhu wrote:I wonder if dynamite knockback is a little exaggerated, though.

Nah. You only get blown to the moon if you are already in the air when the explosion occurs. I think it's one of those rare "good bugs". Sure makes for a lot of laughs when you know how to trigger it.
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Postby =Chico= » Wed Dec 23, 2009 2:17 am

ya- we had a blast that night! Literally!
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Postby Slizer » Wed Dec 23, 2009 1:22 pm

That chaos video is insane!!
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