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Q3Map2 toolz Problems

Postby Yunus67 » Fri Mar 04, 2011 9:39 pm

I have some problems with the Q3Map2-Toolz!

When I compile my map the textures are wrong scaled!

I make S(surface-inspector)->fix->done but the box has a wrong texture-scale ingame...

What can I do?


NOTE:

At first I need to download a dll-file for q3maps2toolz (msstdfmt)
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Postby ReD NeCKersoN » Fri Mar 04, 2011 9:51 pm

Your textures might be scaled incorrectly if you forgot to add yourmapname to the shaderlist.txt
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Postby Pardner » Fri Mar 04, 2011 9:52 pm

Make sure you check "-fs_basepath" and enter the path to your Smokin' Guns main folder.
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Postby Yunus67 » Fri Mar 04, 2011 10:07 pm

I am not using (new) shaders in my map, red, but thank you


THANK YOU PARDNER!

I FORGOT THIS ;)
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