With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
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How to make a rotating door ?

Postby Morgan189 » Sat Jul 30, 2011 4:44 pm

Howdy,

I want to know how i can make a door which opens like a "normal" door. Donut said i should try it with func_door_rotating, but he's not online, so idk which entities i have to use. Would be nice if someone could help me :)

Morgan
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Postby Morgan189 » Sat Jul 30, 2011 5:28 pm

oh ok sorry :D
i found it viewtopic.php?t=1520#doors
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Postby Pardner » Sat Jul 30, 2011 9:35 pm

Yup, the tutorials section is loaded with everything you need to map for Smokin' Guns. If you see anything that needs adding, let us know! :D
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Postby Morgan189 » Sat Aug 06, 2011 10:32 am

Could you add "How to make Fire" ? :)
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Postby Pardner » Sat Aug 06, 2011 4:56 pm

Fire is actually easy to make. There is a tutorial how to make smoke, and there is a camp fire in the included test map that you could look at.

For the fire: take a look at bubba's tutorial: http://www.1upclan.info/hosted/bubba-ma ... odel1.html
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