change the position of the "origin" brush
No, because if I do, I change the side that I want to run the port, the "origin" must be in the same place, and the door turn around.
For the func_door_rotating. The center of the origin brush controls is the center of the "hinge" of the door. By default, the func_door_rotating rotates along the Z-axis. By setting X-axis, Y-axis, and the origin, you can get the door to rotate in any direction you want.
Yes, I'm using func_door_rotating, but how can I set the door to rotate to the side that I want? Have some "key" to be able to put it where I want to turn?
Oh, and I'll just ask how do I break only one door with dynamite.
Thanks in advance.
And Pardner,please answer me on the private messages! I need your help,please please please!!!!!!!!!!!!!
My map is almost ready, you will surpeender, I guarantee it!