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Postby sparcdr » Fri Jan 09, 2009 10:30 pm

That's great! There's also two new trackers on SourceForge (Things that can be attributed to the engine).

http://sourceforge.net/projects/smokinguns

Bugs
Feature Requests

Both send copies of each tracker report to their respective mailing lists which you can subscribe to:
smokinguns-bugs@lists.sourceforge.net
smokinguns-features@lists.sourceforge.net

This allows you to keep track of issues reported via e-mail instead of needing to keep track of the lists on the SourceForge tracker. Useful if you check daily (Or many times a day) for issues.

For anonymous access of daily archives or to signup via the web instead of smokinguns-[project]-subscribe@lists.sourceforge.net see:

http://lists.sourceforge.net/mailman/li ... nguns-bugs
http://lists.sourceforge.net/mailman/li ... s-features

Topics that would be appropriate include:
Requests to change weapon physics
Reports of AI bugs
Reports of compatibility issues on supported systems
Reporting build regressions with the code

Again, these are mainly for bugs that are encountered which to the knowledge of users and contributors are in the engine, while issues with textures and models still belongs on these forums because this website represents the content and game in its complete form.
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Postby torhu » Fri Jan 09, 2009 11:28 pm

There's already a bug database, not sure if you're aware of that. Seems the link on the front page is gone, though.

bug_database/
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Postby L3th4l » Fri Jan 09, 2009 11:33 pm

torhu wrote:There's already a bug database, not sure if you're aware of that. Seems the link on the front page is gone, though.

bug_database/


I removed the link. Didn't think you guys were using it anymore..
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Postby sparcdr » Fri Jan 09, 2009 11:47 pm

It was broken and dated.
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Postby L3th4l » Fri Jan 09, 2009 11:53 pm

sparcdr wrote:It was broken and dated.


It's not broken but is indeed dated. That's why I removed it, no one was using it..
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Postby sparcdr » Fri Jan 09, 2009 11:56 pm

The mailer never gave me an activation link. Thanks though.
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Postby L3th4l » Sat Jan 10, 2009 12:09 am

sparcdr wrote:The mailer never gave me an activation link. Thanks though.


That's because it doesn't, You have to be manually added by an admin. We weren't letting the public register. The reg link was hidden when we were on the old server.
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Postby sparcdr » Sat Jan 10, 2009 12:21 am

Ok... last post was in 2007 so it's definitely too late.

I'd like to see an area for reporting texture bugs, problems with maps, glitches, etc. because that's not the SourceForge project goal to cover. If you can come up with a solution on .net then go for it, I'll definitely use it.
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Postby L3th4l » Sat Jan 10, 2009 12:30 am

sparcdr wrote:Ok... last post was in 2007 so it's definitely too late.

I'd like to see an area for reporting texture bugs, problems with maps, glitches, etc. because that's not the SourceForge project goal to cover. If you can come up with a solution on .net then go for it, I'll definitely use it.


If you want to play around with flyspray, I can give you access. If you find it suits the need then I will fix up the look and make it public. LMK
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Postby sparcdr » Sat Jan 10, 2009 1:05 am

Don't know what that is, but I suppose.
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Postby L3th4l » Sat Jan 10, 2009 1:10 am

sparcdr wrote:Don't know what that is, but I suppose.


It's the bug database. The name of the script is FlySpray.
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