Good day,
So, the question is - is it possible to add a few more breakable things to current and upcoming maps?
It is more about decorative things than about functional stuff.
I don't know anything about mapping (ok, I admit, I did some maps with Build3D for Duke and with really old stuff for Quake1, but it was a long time ago and those weren't impressive works (I'm not a designer), so I don't count them), so I just do here a suggestion based on the idea that we already have some breakable stuff on maps.
For example, we have The Tower and The Windows (as well as short bridge, but I think tower is enough for example) on Alamo map:
[thumb=http://forum.smokin-guns.org/userpix/2720_shot0000_1.jpg][timg]2720_shot0000_1.jpg[/timg][/thumb]
What I want to be added to maps are those boxes to be breakable as the tower. When somewhere around will be blown up a dyno - they should blow up to.
And in the saloon we have beautiful windows which could be broken with either dyno or bullet/knife.
[thumb=http://forum.smokin-guns.org/userpix/2720_shot0001_1.jpg][timg]2720_shot0001_1.jpg[/timg][/thumb]
So, what I want to add here is breakable glasses. I don't know how it will be better to accomplish this.. There could be a triangle/square-tube glass which consists of three/four glass sides. If it is impossible to make
it without a borders - then maybe it is possible to do it inside small borders and only side-glass will be breakable.
Also I think those bottles on the bar table should be breakable as the tower outside.
And it will be really cool if bar will have a backboard of opaque glass which will be opaque but breakable as the glass which is used to build the windows.
That is just a start point if such things are possible. And the same time it is end point if they are not possible. That why I don't want to do any further suggestions/discussions (I think everyone got some ideas what to add to every map) and prefer to wait until the verdict from mappers/coders will come up.
So, before write any suggestions what could be breakable and what not - let our mappers and coders have a word, please.
I want to emphasize that such things are decorative only! The game is playable without them. But with them each map will be more.. authentic? I personally really love any breakable stuff in games. And physics even more. I know that Tech 3 hasn't any easy way to add proper dynamic physics to maps, but maybe it is possible to add more breakable static stuff. There are not many games which can handle breakable stuff in multiplayer mode. And western-based even less. Even Call of Juarez has ODE (open source physic engine which is used in single player part of the game) off in multiplayer, so they don't have even one single window to broke in net game. Let's SG be much better than that
Also I try to make here my first poll.. Just for.. Ones who want to say something short
I really appreciate any answer, but I will be happy if answering person will also add some details of why to simple "yes" or "no" if he/she could do it. Because as I said - I don't know how it works and therefore I can't judge basing on my own knowledges.
Thank you for attention! Have a good day!