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Anti-Aliasing

Postby ncys1 » Sat Aug 08, 2009 12:08 pm

I can play Smokin' Guns with a 100fps and there are alot of jagged edges in the game so I wanted to use forced anti-aliasing cause my GPU is Nvidia and Nvidia GPU's support forced anti-aliasing........wil I have problems if I use forced anti-aliasing?
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Drifter
 
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Postby Allied » Sat Aug 08, 2009 6:36 pm

I have a GeForce 8600GTS SSC, and I use the nVidia control panel to force SG to use 16xQ antialiasing, supersampling, and 16x anisotropic filtering. It definitely improves the graphics and I've had no problems at all, I highly recommend it if your card can cut it :).
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Allied
Quick Draw
 
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Postby /dev/random » Sun Aug 09, 2009 12:23 am

q3config.cfg wrote:seta r_ext_multisample "16"
seta r_ext_max_anisotropy "16"
seta r_ext_texture_filter_anisotropic "1"


This might only work with v1.1 though.
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/dev/random
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