I was writing an answer but when I clicked on the preview button, my modem decided to loose internet connection. So I lost the message I have been typing for half an hour... Okay, I'll rewrite this in a quick and dirty method, don't get mad about it.
It's sad I cannot put more lines into it, but Tequila is quite the only person to maintain the code (more than 400k lines of code) and he's been really busy last couple of months...
So far, the 1.2dev version includes:
- baller bude's code (mostly smarter bot, but they still don't know how to use dynamite in bank robbery mode, so upon incomprehension they kill themself)
- some code synchronisation with ioquake3. I hope Tequila can do one more sync soon to merge officially the SDL2 code. It currently adds a new renderer which is way too experimental to be used (it takes more memory, so some maps will even refuse to run and it's not working 100% as we can expect so far). Example on dm_lago: https://imgur.com/uS3JQ8y . Anyway, it's good to know if you're trying to make a movie from recorded demos.
- For the rest, I admit nothing has been changed so far. I only hope one day TheDoctor or Tequila will be able to fix some bug reports.
I have to conclude that if there are some bugs not listed in the ticket sections, it is likely that Tequila doesn't know about them. So please write either a forum post, a github bugreport or whatever you want to show us the problem. I have been trying to get into the code, but I have to admit I quite failed to do what I would have expected to make... Maybe I should give it a try again...
"Chuck Norris had to shorten his beard in the presence of Richard Stallman because two beards that awesome, so close would segfault the universe (again)."