Hi,
Another "bug" noticed by blaster xp: He complains that one gets "stuck" or keeps bumping into somebody (players) or -thing (furniture, buildings, saloon doors).
Saloon doors are particularly "bumpy" for him since it takes a glimpse before the door reacts. Maybe we can improve the responsiveness of the doors somehow?
This is mainly a level\map design problem. Those who remember ol' NightFort know how bumpy maps can be I assume that maps like tillian are quite popular since they have such a clean design which makes movements more smooth.
Not sure what to make of it or how to deal with this issue but I wanted it reported for future reference and discussion nonetheless.
Cheers
Breli