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Postby moRtem » Sat Jan 02, 2010 6:43 pm

mLy! wrote:1) make it impossible to go up the defenders spawn


Will afk-players (and spawn-campers) be killable then still?


/quit
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Postby Pardner » Sat Jan 02, 2010 9:18 pm

mLy! wrote:2)make it impossible to go up the little cabin near exit (where the dynamite case is)


That would seem to hinder the robbers.

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Postby mLy! » Sun Jan 03, 2010 12:49 am

moRtem wrote:
mLy! wrote:1) make it impossible to go up the defenders spawn


Will afk-players (and spawn-campers) be killable then still?


/quit

Pardner wrote:
mLy! wrote:2)make it impossible to go up the little cabin near exit (where the dynamite case is)


That would seem to hinder the robbers.


I mean up the roof
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Postby ReD NeCKersoN » Sun Jan 03, 2010 1:21 am

@ mLy!: Did you see the new defender spawn area in my last screenshots? The robbers can make it to the upper area before a defender could reach the cabin roof... I think.
As for the TnT shack, anyone who gets on that roof is an easy target. I'm not sure why anyone would want to go up there?
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Postby SmokeyBacon » Sun Jan 03, 2010 2:02 am

I've never seen many people up there, but now I think of it, it would make a good spot to launch a last chance ambush before a robber gets to the exit tunnel.
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Postby mLy! » Sun Jan 03, 2010 4:07 pm

ReD NeCKersoN wrote:@ mLy!: Did you see the new defender spawn area in my last screenshots? The robbers can make it to the upper area before a defender could reach the cabin roof... I think.


yes, but doesn't matter, its still a good camping sport for defenders


ReD NeCKersoN wrote:As for the TnT shack, anyone who gets on that roof is an easy target. I'm not sure why anyone would want to go up there?


Eh? Its like a perfect position for defenders, loads of easy kills, want my demos?
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Postby ReD NeCKersoN » Sun Jan 03, 2010 5:28 pm

Ok, I'll look into blocking roof access today.
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