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"No ammo" sound when short of dynamites

Postby hika » Thu Sep 21, 2006 9:31 pm

Another sound problem I found.
Buy dynamites and drop all of them.
This way, the player will have no weapon in hands.
Then, try to fire and you will hear a "no ammo" sound.
Weird, huh ?

I have two solutions to correct that, and that depends of your feedbacks.
1) An autoswitch weapon just like when dropping all of your molotov
2) No autoswitch but no "no ammo" sound

If anybody see another solution, feel free to suggest ;)
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Re: "No ammo" sound when short of dynamites

Postby hika » Thu Sep 21, 2006 9:50 pm

hika wrote:1) An autoswitch weapon just like when dropping all of your molotov

Hmm .. now that I see it in the code, it seems to be intentional that dropping all your dynamites do not trigger an automatic switch weapon.
Probably, because dynamites can be picked up, just after being thrown and autoswitch can be annoying if the player wants to throw dynamites more times.
Just my guess.
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Postby torhu » Fri Sep 22, 2006 9:34 am

Just removing the sound can't hurt.
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Postby hika » Fri Sep 22, 2006 9:39 pm

Well, yes, this is an easy and not serious one to fix ;)
More bugs to come since I have discovered some new ones, recently ...
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