A couple of days ago, I started to create a custom map for WQ which is about to get released very soon. I can't promise to get it finished until the weekend, but I'll try. So, here is a sneak preview.
Technically, this map is far from perfect, since it is the first map I've ever made. So there are a lot of issues you'll find in section "Things to avoid" in the tutorials. Nevertheless, it runs and the first private tests were real fun
![Very Happy :D](./images/smilies/biggrin.gif)
So, what can you expect? Here are the AQ (anticipated questions)
What's the maps theme?
It is some kind of a fort at night
![Wink ;)](./images/smilies/wink.gif)
![Wink ;)](./images/smilies/wink.gif)
How large is it?
Spatially, quite small. However, it is quite unclear since there are so many places to hide. I guess it works fine with 4-6 players.
Which Gametypes?
Deathmatch, Team Deathmatch + Round Teamplay
What about bot support?
Yes. It is possible to include easy prey. But I have to work on it right now. Sometimes, those lazy guys just stand around and contemplate about the meaning of their virtual life ...
A couple of screens which should give you an idea about what to expect from the map:
http://img339.imageshack.us/img339/4742 ... en13cq.jpg
http://img339.imageshack.us/img339/8285 ... en29au.jpg
http://img339.imageshack.us/img339/9459 ... en31vl.jpg
http://img339.imageshack.us/img339/7286 ... en48zt.jpg
http://img339.imageshack.us/img339/7183 ... en56qs.jpg
http://img339.imageshack.us/img339/8494 ... en64vq.jpg
http://img339.imageshack.us/img339/2530 ... en78uy.jpg
http://img339.imageshack.us/img339/331/ ... en85cu.jpg
http://img339.imageshack.us/img339/576/ ... en95ea.jpg
Ok, that's about all for now. Stay tuned ...
breli