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No opponent models in DM Santa Fe Express map

Postby Camcidgos » Sat Nov 06, 2010 4:31 pm

In Singleplayer Deathmatch I can't get bots to load up in the Santa Fe Express map. They load up in all the other maps. Anyone have any ideas as to why this one map isn't loading the opponents? Thanks
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Also in maps

Postby Camcidgos » Sat Nov 06, 2010 5:25 pm

Also No opponents or bots in singleplayer deathmatch in maps:
Dark Fort by GenDago
Desert Blood version 3 by Hideous

The rest of the maps check out okay.
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Postby LuckyGenDago » Sat Nov 06, 2010 6:43 pm

Yes,

In my DarkFort is no aas. file.
I forgot it.
I will release it with my new map BR Santa Clare

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Postby Camcidgos » Sat Nov 06, 2010 7:05 pm

Well that explains Dark Fort , Thanks GenDago, now I just need help with maps Santa Fe Express, and Desert Blood version 3 by Hideous. These 2 maps in Deathmatch Singleplayer will not load the bots or opponents in the game.
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Postby LuckyGenDago » Sat Nov 06, 2010 7:24 pm

are there any errors if you start the map and press esc -> bots -> add bots?
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Postby Pardner » Sat Nov 06, 2010 8:22 pm

Camcidgos wrote:...I just need help with maps Santa Fe Express, and Desert Blood version 3 by Hideous.


I don't know if Desert Blood as an .aas file as it it is not a SG made map. Santa Fe Express should have bot support because it is running on the game servers with bots. Try what Dago said:
1) Launch Santa Fe Express
2) press ESC --> Bots --> Add Bot
3) Press "~" and check to see if there are any errors in the console.

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Postby Camcidgos » Sat Nov 06, 2010 10:16 pm

You're right! There was an error. The error reads "Clint BotAISetupClient failed"
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Postby LuckyGenDago » Sat Nov 06, 2010 10:23 pm

In Santa Fe Expres?

If yes check Smokin' Guns1.1b4\smokinguns\sg_maps1\br_train.aas

if it not exist download the game aggain and try aggain.
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Postby Camcidgos » Sat Nov 06, 2010 10:27 pm

Yes in Santa Fe Express. I'm running Smokin Guns version 1.1b3
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Postby Camcidgos » Sat Nov 06, 2010 10:34 pm

okay, I went to modDB and am downloading 2009_01_05_Smokin_Guns_1.0.exe and downloading 2010_01_17_SmokinGuns-1.1b4-update.zip. I will install it in a separate directory and see if that fixes this mess of mine. Thanks GenDago & Pardner for all the help. Hope this will fix it.
Last edited by Camcidgos on Sat Nov 06, 2010 11:17 pm, edited 1 time in total.
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Postby !NuB!Donut » Sat Nov 06, 2010 11:16 pm

uh, where do I get version 1.1b4?

moddb
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Postby Camcidgos » Sat Nov 06, 2010 11:39 pm

Thanks !NuB!Donut
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Postby Pardner » Sun Nov 07, 2010 3:18 am

You will need to get new binaries as the binaries up on moddb have errors:
http://smokinguns.sparcdr.org/downloads ... s/current/
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Postby Camcidgos » Sun Nov 07, 2010 7:02 am

Okay, I'm gonna sound really lame right now, but, What are binaries and how do I incorporate them or use them? I'm running WinXP. I went to the the binaries-page and realized that I didn't have a clue as to what I was looking at. Do I keep the files I downloaded at ModDB, (SmokinGuns1.0.exe & 1.1b4-update.zip), and somehow incorporate binaries with them, or do I just use some binaries alone?
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Postby Pardner » Sun Nov 07, 2010 4:35 pm

when you install Smokin' Guns 1.1b4 and play it you will soon realize that things are not correct. Walls and textures will disappear!

What you will need to do is download a new game exectuable (smokinguns.exe) like this one (should work). And then you copy/paste this into your Smokin' Guns folder overwriting the old one.
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