With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
Can we educate our bots please??

Moderator: Aerasol

My bots are very stupid! Just sit there on my map!

Postby [PTR]Manoel Victor » Fri Sep 30, 2011 2:30 am

I made a map, but the corners where the bots are born, they are born and get stuck, do not walk around town, finally, do nothing! I puz a pickup of money for them, but when they are born into certain corners, they do not move! Here are the corners where they are born and the time stopped:
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I was trying to "nodes" but I still do not know how to work with them, can anyone help me? I'm very excited to launch my new map for the folks here at home!
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[PTR]Manoel Victor
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Postby ReD NeCKersoN » Wed Oct 05, 2011 3:13 am

Make certain that your spawnpoint entities do not go into the walls or floors. Also make sure they are not buried in playerclip, weaponclip, or botclip brushes. When compiling bspc make sure you use -forcesidesvisible -optimize
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ReD NeCKersoN
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Postby [PTR]Manoel Victor » Thu Oct 06, 2011 12:28 am

Strange, on my Q3 mzp Toolz not have these options tab bspc!
Oh, just to remember those houses that are in the picture are ASE models, which they are covered with weaponclip to stay solid, it's way?
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[PTR]Manoel Victor
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