ReD NeCKersoN wrote:The crosshair bug wasn't present for me today. All was correct. Maybe I noticed it while playing bots yesterday?
ReD NeCKersoN wrote:DO NOT use ambience ... .
I'll do that ...ReD NeCKersoN wrote:I suggest you copy the animated fire textures from my or Lethal's map. You'll need to look at the shader file to get what you need there as well.
ReD NeCKersoN wrote:to be breakable with dyno only.

....
team mode server), join and vote for du_showdown, and check out the fire in the indian village setting (is that PC ?). Is it moving ? (that's what I meant with my comment in the map bug reports.). Or, check the lights in wq_town - they should be flickering, too. Also, carefully check the shader: the long term variation may actually be changing !
...), but I haven't changed anything related to that really .... 
)sig11 wrote:Is it moving ? This behaviour is weird. A preliminary result is that it doesn't happen when I connect to a custom server based on the open source Quake engine (SInce this is a public forum, yes I'm working on this...), but I haven't changed anything related to that really ....
sig11 wrote:About the darkness: yes ...

Breli wrote:That's indeed very weird! Since you haven't touched the server config (backwater is not running on the server right ?), it must be a server side problem, I guess. My best bet are shaders that are overwritten or something ... this "engine loads everything and overwrites everything" is kinda confusing sometimes ... did you notice that before you downloaded backwater as well?
...) and it's using the exact same files as ID's version. You may want to check it out, voting is enabled, but I'll shut it down in a few hours (when I return home later tonight
...)
)torhu wrote:Could it be...no it can't be...the rarely seen German Box Bush!?
The well known "black forest predator cube bush"? Very, very dangerous but close to extinction. It is usually fed with norwegian virgins which are hard to come by lately ...
Sorry for not policing this thread like I should have. In fact, I even actually caused it to drift like it did. Sorry! I'll be more careful in the future.Nevertheless, Chico and Red told me that they can barely see anything in some places. So I got to increase the ambience a bit making everything ugly.


... and the lighting is my nemesis in all maps
. I'll see whether I can give this one a makeover.


mczero wrote:The ladder on the pic is mostly a bit too hard to climb, you must stand correctly in the middle



