![Cool 8)](./images/smilies/cool.gif)
*Update* Here are few more screens to wet your whistle. There are also several more in the comments section of this news post.
![Image](http://img126.imageshack.us/img126/8449/shot0003wx2.th.jpg)
![Image](http://img208.imageshack.us/img208/5012/shot0007up7.th.jpg)
![Image](http://img299.imageshack.us/img299/1756/shot0012qo5.th.jpg)
Moderator: Pardner
A general solution would be to create a standardized safe model for use in all br_* maps, wouldn't it?rane wrote:You still can rob both safes without blowing them up. It's a real plague in Jeux these days and I hoped it'd be fixed in Alamo rework.
TheDoctor wrote:A general solution would be to create a standardized safe model for use in all br_* maps, wouldn't it?