With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...

Moderator: Pardner

Postby L3th4l » Sat Jan 17, 2009 3:28 am

NP guys, It's still in dev stage, so expect some changes to it :wink:
User avatar
Smokin' Amigo!
Posts: 1948
Joined: Sat Jun 18, 2005 8:06 am
Location: Binghamton, NY. USA

Postby Pardner » Tue Jan 20, 2009 3:38 pm

Smokin' Guns was featured in a second MODCast. You can listen to it here:
http://www.moddb.com/games/smokin-guns/ ... st-s02-e09

User avatar
SG Team
Posts: 1786
Joined: Fri Nov 18, 2005 5:48 am
Location: MD, USA

Postby mattie » Tue Jan 20, 2009 11:54 pm

yeah, it seems to work now, thanks!

I've played SG a bit with my friends by now, and we all love it! congrats
Posts: 4
Joined: Wed Jan 14, 2009 1:31 am
Location: Belgium


Return to SG News

Show Sidebar
Show Sidebar

User Control Panel