First my compliments on a great mod. I like it's quality.

My Question is this whole thing concerning the Hunk_mem errors I'm getting. First of all let me state that I did use the shortcut as it was explained in the FAQ. But it didn't really help in most cases - Sometimes it would work, but in more startups I would get the Hunk_mem error again.
At this moment I've changed the Hunk_mem in the Quake3 cfg to 256, and that makes most map loads work, abeit a few failed attempts. (with many bots in them) The only thing is WesternQuake3 forces only one model (clint) because of memory shortage. I have 512 internal RAM on WinXP Home and the GForce3 ti200 (latest drivers)
Maybe 256 Hunk_mem is a bit too much, but I'm new at this Hunk_mem issue. The 96 Hunk_mem is clearly too little for some reason, don't ask me why.
Can this be resolved by a certain number of Hunk_mem, or do I need to change some of the Graphics quality settings in the menu?
I'm a bit in the dark here....
