Moderators: Joe Kari, Pardner, TheDoctor, Breli
i kinda dont understand this "BSPC needs to be updated with larger allowable values for planes, brush sides, etc."
red,will you be so kind to send me some more prefabs, including some barrrels?, ill be uploading more maps soon 


MachoBastard wrote:"Requested feature was omitted at compile time"

MachoBastard wrote:I see, didnt know prefabs will cause errors too..
MachoBastard wrote:red,will you be so kind to send me some more prefabs, including some barrrels
MachoBastard wrote:isnt bot clip supposed to be just ignored by bots?

Pardner wrote: I use PhotoImpact7 and for some reason when I create new jpg files, it saves them in a format that the Q3 engine cannot use.
KatsBits wrote:A : I've found a solution to the MAX_POINTS_ON_WINDING error, and it doesn't involve deleting any brushes. Use the -meta switch in your BSP compile, and the error doesn't pop up. Don't know why, don't know how, just know that it works.
cd C:/Program files/Smokin' Guns/
"smokinguns\compiler\q3map2.exe" -meta -fs_basepath "C:\Program files\Smokin' Guns" "smokinguns\maps\dm_gchurch.map"
"smokinguns\compiler\q3map2.exe" -vis -fs_basepath "C:\Program files\Smokin' Guns" "smokinguns\maps\dm_gchurch.bsp"
"smokinguns\compiler\q3map2.exe" -light -patchshadows -fs_basepath "C:\Program files\Smokin' Guns" "smokinguns\maps\dm_gchurch.bsp"
pause
smokinguns.exe +sv_pure 0 +devmap dm_gchurch
