ReD NeCKersoN wrote:Unless anyone objects, just add any new shaders to your own file. For instance, mine will be called reds.shader
Fine with me.
ReD NeCKersoN wrote:On the other hand, I think it does make sense to create a single sg_sounds1.pk3 & sg_textures1.pk3 for this if any new such data is created. But that's just my opinion.
Also fine, however, this does not me that we have to keep in sync wrt to textures and sounds (if any new are to be integrated). This might also lead to duplicates but, frankly, I don't really care.
ReD NeCKersoN wrote:As for worldspawn, we should discuss that NOW rather than later.
Also fine with me and I am happy with Joes proposal.
ReD NeCKersoN wrote:du_shootout, du_quickdraw, du_reaper
Hmm ... don't really like these
... how about du_smokinguns or so? It is a real
Smokin' Guns map after all
Do we have any timeline? Hopefully not too soon, right?