ACTIVATOR : sound will play only for the player that activated the target.
pressing "N" will open the entity window. You can find out most information about the entity there.
EDIT:
Pardner wrote:I will test this tonight when I have more time. We may need to update our shader file.
Our sg.shader does not include any fog shader. We do have the fog.jpg editor image but we do not have the actual shader. (Dev members: does this editor image belong to Q3? does it need to be removed.) I will paste a fog shader here, and I will se about adding fog scripts to the next patch release.