Moderators: Joe Kari, Pardner, TheDoctor, Breli
...
split not on both sides
split not on both sides
two tiny brushes
two tiny brushes
two tiny brushes
...
C:\>cd C:/Program files/Smokin' Guns/
C:\Program Files\Smokin' Guns>"smokinguns\compiler\q3map2.exe" -light -fs_basepa
th "C:\Program files\Smokin' Guns" "smokinguns\maps\dm_rumorosa.bsp"
2.5.16
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.16
GtkRadiant - v1.5.0 Jan 19 2009 00:36:52
Like mom used to make
Modified for Smokin' Guns - v0.0.2 Experimental version. Use at your own risk.
VFS Init: C:/Program files/Smokin' Guns/smokinguns/
--- Light ---
entering scripts/shaderlist.txt
entering scripts/common.shader
entering scripts/joekari.shader
entering scripts/sg.shader
WARNING: Unknown material "water"
Loading C:/Program Files/Smokin' Guns/smokinguns\maps\dm_rumorosa.bsp
Loading C:/Program Files/Smokin' Guns/smokinguns\maps\dm_rumorosa.srf
Loading C:/Program Files/Smokin' Guns/smokinguns\maps\dm_rumorosa.map
entering C:/Program Files/Smokin' Guns/smokinguns\maps\dm_rumorosa.map
************ ERROR ************
MAX_TW_VERTS (12) exceeded
C:\Program Files\Smokin' Guns>pause
Press any key to continue . . .
MachoBastard wrote:now i need to know about the fog and the falling effect used on Coyote Bluff to make some test.