This is NOT a gameplay preview in any form what-so-ever, just a preview to show the current state of the map (not the latest build either).
If anyone has any ideas about what they would like to see in the map I would love to hear them as I'm having a bit of a mental block right now (hence the lack of a real preview).
It has been developed inside SG1.1 beta with Joe Kari's updated Alamo build, so there may be a couple of missing textures. Sorry.
I've still yet to build the underground area, expand the graveyard (will contain a crypt with a 2nd br_ cash grab area), and revamp the large white building (no longer a church).
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