ReD NeCKersoN wrote:Sorry, but no.
Could you write some more information about this? I can imagine that it is difficult to re-license the artwork (because at this time, it may be unknown who created it or from what sources they were taken/derived), but the maps? Or is it an intentional decision to not open the maps?
ReD NeCKersoN wrote:You wouldn't find the answer by looking at a maps source.
My initial assumption was the existence of two classes of spawn points. However, the feature you mentioned does explain my observations on dm_train and other maps.
Unfortunately, if a certain number of players is present on maps such as dm_newtown and dm_alamo_tiny, some spawn points become overused and spawn killing becomes a winning strategy, despite the fact that those maps would offer enough room/cover for players to spawn more safely.
In my opinion, a random selection of any spawn point not in the line of sight of another player (for some time) would lead to a better experience. The current strategy could be used as a backup procedure. Aside from the question who would be implementing this, what do you think?