Hi,
i would really like to remake the hands and guns but before i start it would be nice to know polycount and other limits, generally about modelling for quake3. Is it possible to export from max9 etc. ?
All i can find about this, are dead links.
Moderator: Joe Kari
... 
But granted, the hands could be improved by just adding about 100 primitives or so. Same with the guns. They're so low detail, we don't need'em changed too much to make them look better. 
Best of luck in your endeavors I say and if I can help in any way, I'll try to. 


which I'm not sure if there's a solution I should have looked into, like turning them from .tga to .jpg or something.

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