With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
Let's face it, SG could sure use some talented modellers.

Moderator: Joe Kari

UPDATE!!!!

Postby Dred » Tue Mar 10, 2009 5:33 am

It's taken me a while and I'm pretty far from being done but I do have something to show for it.

Check the Links:

Render 1-


Render 2-


As I make progress on the models I plan to post images and such related to them. Also if anyone can skin models i would appreciate some help in that regard. And remember I'm not the only one who can be working on character models.
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Postby ==diop » Thu Mar 12, 2009 5:48 pm

looks nice, maybe too many triangles here & there but who knows, my models are not that economical also (at least not for q3 anyway).
Last edited by ==diop on Sun Mar 22, 2009 6:37 pm, edited 1 time in total.
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Postby -]DES[- Player_3 » Thu Mar 12, 2009 10:39 pm

WOW, that's looking great :D

I don't want to add more to your plate, and I don't know if someone has already said something like this. (I have seen like 2 western movies in my life :roll: ) but could you make some one like this?

I think his name was Ned Kelly.

http://upload.wikimedia.org/wikipedia/e ... ur1882.jpg

http://upload.wikimedia.org/wikipedia/c ... ibrary.JPG

but definitely the head.


PS: what would I need to download for me to make my own guys?
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Postby Pyrite » Sat Mar 21, 2009 6:37 pm

FYI, Ned Kelly was an Australian outlaw, in his final showdown with the Australian police he and his brothers wore armour they'd made out of pieces of metal. I highly recommend a book called "True History of the Kelly Gang" by Peter Carey, it's a really interesting fictional account of Ned Kelly's life.
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I've picked it back up (Render Update)

Postby Dred » Tue Jan 19, 2010 7:39 am

Sorry for disappearing off the face of the earth on y'all :oops: , school and life got in the way. I got another update and I hope to be working on this model much more consistently now but whatever happens, happens so I'll try to keep everyone posted. :D

Render 3:
Image
Last edited by Dred on Thu Jan 21, 2010 3:20 am, edited 1 time in total.
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Another Update

Postby Dred » Thu Jan 21, 2010 3:19 am

:P So today I was fortunate enough to finish the facial modeling on the Pinkerton, I also shortened the brim of the hat to a slightly more realistic length. Here are two renders of the Pinkerton's head, they both have smoothing (cause it looks good) and edges (to see more edge detail) turned on. Please let me know what y'all think about it.

Render 4:
Image

Render 5:
Image
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Postby ReD NeCKersoN » Thu Jan 21, 2010 3:49 am

Hard to say too much about these early "wip" screenshots, except that you're obviously making progress. Looking forward to more.
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Postby BlackMagicSS » Sun Jan 31, 2010 5:55 am

Looks really good man. Are you going straight down the list?
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