With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
Let's face it, SG could sure use some talented modellers.

Moderator: Joe Kari

Indian-Theme

Postby Slowly John » Sun Nov 29, 2009 1:02 pm

i have a crazy idea & a question, how many work is it to make
old indian skins? i some missing a good old indians in this game.
that is maybe a good idea to play classical team deatmatches
indian-heros vs western-heros. maybe a good tournament-
strategie and replay of many good old movis.

maybe it this a impulse to create some classical indian weapons.

tomahawk, long arrow, toy bow, double knifes, short distance
weapon bear-claw, behint-attack-hirsch-belt - was allow to
long & deep jump from buildings of enemy-fighter with a
classical indianscream. i find this very funny.

ok, best regards @all
your Slowly John
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Postby Breli » Sun Nov 29, 2009 6:06 pm

Similar ideas pop up every now and then. It's quite a bit of work to (re)do all the models so it is rather unlikely that we'll see such additions in the near future ...cheers

Breli
SG name: =SG= BRELI

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Gunmen: Looks like we are short on one horse!
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Postby ChainLightnin' » Sun Nov 29, 2009 8:22 pm

A while ago I tried a "Lone Watie" (Josie Wales) skin on a model. It didn't fit right so I modified the model. That sorta worked, but then the animation didn't work, so I let it go. It does seem like it would be fun to have a couple good warriors however. :)


And Congratulations Breli!
Well...Mr. Chain Blue Lightnin' hisself..heh, heh!
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Postby Breli » Sun Nov 29, 2009 11:50 pm

ChainLightnin' wrote:And Congratulations Breli!


Thanks ol' friend ;)
SG name: =SG= BRELI

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Gunmen: Looks like we are short on one horse!
Harmonica: No. You brought two too many.
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Postby Slowly John » Mon Nov 30, 2009 12:50 am

many thanks for your quickly answers, i understand.
its very hard work that to do - ok. maybe in the future...
i like that game so mutch... also see you on the maps :)

best regards
slowly john
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