a cooperative play against bots with a final boss at the end of the level 
like the sheriff coming to town to whip out the bad guys
of course it reminds me of the demo of the lucas game "outlaws" 
Moderators: Pardner, TheDoctor
a cooperative play against bots with a final boss at the end of the level 
of course it reminds me of the demo of the lucas game "outlaws" 
and barely qualify as cannon fodder. Not to mention their ability (or lack thereof) to play sensible in a group.

with a mix of nps in it
like having to shoot out the bad guys in the middle of a town full of inocent people :S
Joe Kari wrote:@ haraldx:
I have had a similar idea (I guess I post that in some private place of the forum), but with different rules. Somewhere in the map, there is a sheriff star. The guy that get that star become the new sheriff while others remains outlaws. Every time the sheriff kill an outlaw he get 1 point. He get one point too every 15 seconds. When an outlaw kill the sheriff, the star is dropped and someone else can grab it and become the new sheriff. Only the sheriff gain point. It could be called "Shoot the Sheriff"
. Who keeps the chicken for the longest time wins.
... maybe spiced up a little with a (configurable) number of deputies. That could bring some interesting gameplay with changing alliances, switching sides and roles ...

Pardner wrote:Its like "Juggernaut" mode in Halo. Make the sheriff more powerful than the other players. Who ever shoots the sheriff becomes the new sheriff. The winner is the one who stays the sheriff the longest.