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Smokin' Guns Promotion/Advertisement!

Postby Prodigy » Tue Mar 24, 2020 1:35 am

Is this a good article to promote/advertise our beloved video game Smokin' Guns?

Smokin' Guns - Open source western shooter total conversion stand-alone Quake 3 game!

Howdy outlaws and lawmens! :)

 I want to present you my favorite game, Smokin' Guns (SG), a game that I was playing from 2010 and still play it almost daily, because of its addictive gameplay. I created a clan, I made friends, I took part in Tournaments, created many mini-games just for fun and time-wasting, chatted like a crazy, welcoming and helping strangers, fighting the "old bandits", teaming with my beloved mates, finding new and endless strategies and tactics, still training (even after I devoted so much time, passion and hard work :D) and of course never stopping from playing it! Every player is behaving special and different in chat and gameplay that I mostly didn't saw in any other game, and even when you are spectating is a pleasure, like you are watching an epic action show! :D

 Smokin' Guns is a truly unique western atmospheric First-Person Shooter (FPS) resembling the good old days of the Wild West! It's easy to play and understand, but hard to master, making it a unique, challenging and exciting game. It's fast pacing gameplay is there to keep you awake for many rounds.

 It started from Quake 3 game as a modification, then it went on a new and better engine called ioQuake3 managing to escape for the necessity of owning the Quake 3 to play it, becoming a free stand-alone game.

 I just dare you to try this unique game gem to really feel its charm, not just informing about it, cause your opinion may be wrong. :D

 These are just my opinions, and of course, there are many more to say about this spaghetti western delicious game. :D

 Features:

  • 13 weapons, including the legendary gatling, some of them have a secondary attack;
  • 3 items: Boiler Plate (armor), Ammunition Belt and Scope;
  • 5 game modes: Deathmatch, Teamdeathmatch, Round Teamplay, Band Robbery and Duel;
  • Lots of western themed maps;
  • 8 cowboys and cowgirls characters;
  • Truly semi-simulator game: each character have body parts that have different health points that are damaged differently based on the weapon type, caliber, speed, distance, hits through (wood especially), bullets spread (affected by character movement and aim speed), etc.;
  • 5 kinds of graphical effects: rotoscope (examples: 1, 2, 3, 4, 5, 6 and 7; anime style :D), gray, cartoon, bloom and normal;
  • Built in Voice Chat (VoIP);
  • You can color your name and messages;
  • You can bind lots of useful commands and options for a faster and easier gameplay experience: buying weapons/items quickly without bothering with the buying menu, messaging, renaming, modifying the many options and commands, etc.;
  • Singleplayer, LAN and Multiplayer modes;
  • It's supported on Windows, Linux and Mac, there is even an Android port project too;
  • It have tools for mapping and other kinds of modifications;
  • It have a servers browser program called Monster Browser, in which you can join any server you like to play in a hurry;
  • And many more!
 Smokin' Guns in action:







 Sorry for the low quality videos, the game is looking much better when you play it!
 
 The official website of the game:
https://www.smokin-guns.org/


 You will find more informations about this game in this manual: http://forum.smokin-guns.org/manual/

 Here is the download link for Monster Browser, but especially for Smokin' Guns (cause that is why you are here, right? :D): https://www.smokin-guns.org/downloads

 For other more stuffs, especially maps and modifications, here is the website: https://www.moddb.com/games/smokin-guns

 Wiki: http://wiki.smokin-guns.org/

 Wikipedia: https://en.wikipedia.org/wiki/Smokin%27_Guns

 Also, for relating open-source repositories coding stuffs, please enter here: https://github.com/smokin-guns/SmokinGuns and https://sourceforge.net/p/smokinguns/code/HEAD/tree/

 The future of this game is very promising!

 Smokin' Guns will be ported on a new and better engine named Daemon! It will enhance SG in many ways: better graphics, better modding and mapping tools, faster and easier of resolving the problems (bugs, glitches, and other insects :D), etc.

Image

 If you have any question, please tell me, also please send me a private message if you want to meet me in the game, my name in the game is ***GOLD*** Prodigy.

 Sorry for my english. I hope that you will enjoy this awesome game. :)


Thanks for your time, questions and suggestions in advance. :)
Last edited by Prodigy on Thu Mar 26, 2020 6:31 pm, edited 18 times in total.
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Re: Smokin' Guns Promotion/Advertisement!

Postby Prodigy » Tue Mar 24, 2020 1:41 am

Even if I tried many times in many correct ways to fix the videos to be shown without being between the codes with their links ([youtube]https://www.youtube.com/watch?v=PDGxfsf-xwQ[/youtube]), the codes and the video links won't hide to show only the videos directly from YouTube!
Last edited by Prodigy on Thu Mar 26, 2020 6:07 pm, edited 1 time in total.
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Re: Smokin' Guns Promotion/Advertisement!

Postby Prodigy » Tue Mar 24, 2020 4:55 am

Prodigy wrote: Even if I tried many times in many correct ways to fix the videos to be shown without being between the codes with their links ([youtube]https://www.youtube.com/watch?v=PDGxfsf-xwQ[/youtube]), the codes and the video links won't hide to show only the videos directly from YouTube!


At last! I found the solution! The url of the videos should not contain https, but http! Now the last problem I have with formatting the article correctly, is that I can't resize the images! But I found a "broken" resolution for this kind of issue:
Image

Image

:lol:
Last edited by Prodigy on Thu Mar 26, 2020 6:07 pm, edited 1 time in total.
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Re: Smokin' Guns Promotion/Advertisement!

Postby Barto » Tue Mar 24, 2020 11:25 pm

Looks good. Beware of small typos and such. When I did my master thesis, I was able to spellcheck and grammar check through https://languagetool.org/ (installed in my text editor) and aspell, and holy cow it did avoid a lot of typos, I can't recommend those tools enough :-)

No need for the sourceforge URL. No development should ever happen there. It is legacy stuffs nobody should start to work on. For the rest, it looks appealing indeed.
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Re: Smokin' Guns Promotion/Advertisement!

Postby Prodigy » Thu Mar 26, 2020 6:52 pm

Barto wrote:Looks good. Beware of small typos and such. When I did my master thesis, I was able to spellcheck and grammar check through https://languagetool.org/ (installed in my text editor) and aspell, and holy cow it did avoid a lot of typos, I can't recommend those tools enough :-)

No need for the sourceforge URL. No development should ever happen there. It is legacy stuffs nobody should start to work on. For the rest, it looks appealing indeed.


Nice to see you around Don Barto, I miss you and our long conversations! :wink: I hope you are all good and happy, success in your life pardner. :twisted:

Also, thanks for the program that I just tested and I can say it's really good (instantly bookmarked it :D). SG forums have some spell/grammar checks too, highlighting "possible" incorrect words with a red "wave" underline, but not as good as Language Tool.

P.S.: Didn't knew that you became a hindus. :lol:
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Re: Smokin' Guns Promotion/Advertisement!

Postby Biondo » Fri Mar 27, 2020 12:17 am

Wow! An advertisement like this is surely a game changing in the advertising landscape for years to come. A new wave is coming and it will become an instant classic, Prodigy. But you should change your ugly avatar.
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Re: Smokin' Guns Promotion/Advertisement!

Postby gunsmoker » Fri Mar 27, 2020 2:34 am

Yeah cool write up, I hope it brings people to the game. Hope to see you out blasting soon.

Barto: What do you mean by do not work on the sourceforge legacy stuff? How does that differ with the work that is happening on the game?

For the maps there that are not in the game, can they still be added to the new release when it happens?
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Re: Smokin' Guns Promotion/Advertisement!

Postby Barto » Fri Mar 27, 2020 5:50 pm

Prodigy, it is likely that the browser implements a spellcheck, not the forums. Nonetheless, I'm glad you enjoy this tool too.

gunsmoker wrote:Barto: What do you mean by do not work on the sourceforge legacy stuff? How does that differ with the work that is happening on the game?

For the maps there that are not in the game, can they still be added to the new release when it happens?


Development moved from SourceForge to GitHub. There is only old code there. It is way better to submit merge requests or bug reports on GitHub than on SourceForge.

About maps, keep in mind that I am no developer, and for a licensing and copyright standpoint I'm not seeing how we could add maps that do not have a proper open license in the game. Plus, we'd need the .map file for it which can be cumbersome if the initial author no more has it. Another real question is if we'll have a new version at all; currently I'm not so sure.
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Re: Smokin' Guns Promotion/Advertisement!

Postby Prodigy » Sat Apr 25, 2020 8:08 pm

Biondo wrote:Wow! An advertisement like this is surely a game changing in the advertising landscape for years to come. A new wave is coming and it will become an instant classic, Prodigy. But you should change your ugly avatar.


Thanks a lot! Your support deserve a favor from me, so I changed my ugly face. :D

gunsmoker wrote:Yeah cool write up, I hope it brings people to the game. Hope to see you out blasting soon.


Thank you very much! I'm blasting almost daily, lurking around Smokin' Guns servers. :D
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Re: Smokin' Guns Promotion/Advertisement!

Postby Biondo » Sat Apr 25, 2020 8:46 pm

Prodigy wrote:Thanks a lot! Your support deserve a favor from me, so I changed my ugly face. :D


"I'm the firestarter". Love your new avatar!
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