
What you propose in this feature would require one of two things.
1) A headache of a coding job which would undoubtedly introduce many new bugs. Testing, more coding, more bugs, and so on.
*Same story for your idea about leaning around corners, which we already discussed years ago & decided not to pursue. Better to move to a new game engine that already supports this function, which the current team isn't up for doing. It would almost be like starting over.
2) Reworking, recompiling & testing of all of the maps. Then more reworking, recompiling & testing of all of the maps.
Either way it's a huge amount of work for one feature. And yes it would be cool, but our very small team is limited for time these days.





(DON'T GET ME WRONG IT'S REALLY NICE GAME)


