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[Discussion] Game Mode - Raid

Postby MegaByte » Mon Jul 19, 2010 9:49 am

The idea for this game mode is that the Lawmen have to protect money and other good's from the Outlaws similar to Bank robbery however the round does not end as soon as someone gets the bag back to their base.

In this mode there are any number of bag's etc set by the mapper the game will count how many entity's there are and work it out. The outlaws have to steal each one and take it back to their base they can only carry one at a time.

Arrows could be shown when an outlaw steals a bag pointing to him for everyone on the lawmen's team where the outlaw see's the place he has to take the bag.

The map could have multiple safe zone's where the outlaw player's can take stolen goods.

After the time run's out or all the bag's are collected the scores are tallyed up and the teams swaped for the next round.

Points per bag can be set by the mapper.
A possible caculation to work out score for outlaw's
Score=Bags Retrived * frags on Lawmen + AA Remaining Time bonus
A possible caculation for the lawmen's score is
Score=Bags Kept * frags on Outlaw's + Time bonus if they killed all the outlaws and won that way.

^These will have to be fixed by somone who is experienced with maths :P i suck at it so they will probably produce ugly score's.

After the 2nd round the team's are switched back over and the winning team is the one with the most points.

If you have any idea's or anything towards this game mode please feel free to contribute :)
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Joined: Wed Jul 14, 2010 11:40 am

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