With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation...
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burning buildings

Postby eagleye » Tue Apr 10, 2012 2:23 pm

wouldn't it be nice if buildings, in 1.1, catch fire if you throw a molotov against it?
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Re: burning buildings

Postby TheDoctor » Tue Apr 10, 2012 3:10 pm

That would be nice. Eagleye, when will you implement it? :wink:
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