Thanks again for this game, it's really swell. I just have a two performance issues I'd like to clear up. Neither is game breaking but I wondered if there's anything I could do server side or client side to fix them.
First off, on the train level, there is a noticeable "jitter" every now and then as you're walking. It seems more like a rollback/reconciliation than anything else which leads me to believe it's a result of the Unlagged implementation. That's fine and understandable, I just wonder why it occurs so frequently even in "single player" mode. Is there any tweak for that or is it just the nature of the beast?
Secondly, I notice that pings are a lot higher (as they should be) with "g_trueping" set to 1. That much is fine, but is it normal for the ping between two computers on the same LAN to be around the "30" range? Does that indicate a problem elsewhere?
Thanks for any and all help you can provide, you've done such a fantastic job!