by Barto » Mon May 27, 2019 10:32 pm
First put your pk3 file in the correct directory. Normally it should be in the smokinguns/ subdirectory with all other *.pk3 files.
Then, have a look at the content of the pk3 file (it's actually a zip file, so rename it zip and have a peek in it). You should only get the name of the bsp file in there; it is located in the maps subdirectory.
Then, from the game, just run in the console (open/close it with Shift+Escape):
/map mapname
Where mapname is the file name of the bsp file you got earlier, no need to add the .bsp extension here.
Normally, to have the map available in the menus, people should create a cfg file in the maps directory in the pk3. Sadly, it is an easy step that is always way too easy to miss.
Hope it helps!
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