I am having some difficulties setting up a dedicated server. As I understand it, there are two main ways to host an SG server. Through the GUI within the game, as well as from the terminal using the i386_dedicated executable. I have the server working within the GUI, so I know that the network and ports are configured as they must to function. The questions that I have for you are thus:
- how does one set up the dedicated server from within the bash terminal? I would like to have the same control over the server as I do within the GUI, such as printing an output from the server. Step by step instructions would be incredibly helpful.
- how does one add a map rotation, such that when a game ends, the server automatically switches to a new game on a new map?
- how does one make bots that are automatically kicked when individuals join, but automatically join when said individuals leave?
- how does one add automatic print commands such as what the BallerBude server outputs periodically?
Thank you,
PrettyBoy