JustMe wrote:Ok I'll take another look over the manual again. I just wasn't sure if there were any special binds that some players feel that can't do without since some mods are like that. I guess this mod isn't so much like that though so I'll keep trying I guess.
aquarius wrote:JustMe wrote:Ok I'll take another look over the manual again. I just wasn't sure if there were any special binds that some players feel that can't do without since some mods are like that. I guess this mod isn't so much like that though so I'll keep trying I guess.
i think the most important "special binds" (how you call it) for wq3 are: the buy menu, second fire, reloade and drop a weapon. you need those to play the mod properly!
aquarius