Let's hope they didn't withdraw it, because I couldn't find it on fileplanet, the link posted in the planetquake news side is dead. The id ftp server was overloaded. Here are the links if anyone wants to try again:
http://www.fileplanet.com/dl.aspx?/plan ... source.zipftp://ftp.idsoftware.com/idstuff/quake3/If it's really happening, this could be great for wq3. The big question is, could we really just compile the game engine, add the stuff in the westernq3 dir (+ punkbuster, if that's free) and have a complete freeware game? And would it be compatible with the mod version? This might sound like basic knowledge, but I anything from cdkey/authorization/punkbuster issues to deliberate incompatibilities might stop this from happening. So if anyone in the community knows about this, or want to help figuring it out, you're most welcome. Let's cross our fingers and hope for the best.

Anyway, the padmod guys are planning to release a standalone version too. We could always wait, and learn from their experiences. It's a cool game, so let's wish them luck, they seem to have even less players than wq3.
http://www.worldofpadman.com/I'll be back in town 4-5 days. So if any of the programmers I know are lurking these forums want to check out compiling the engine source and see if wq3 runs on it, be my guest. We also need to check that no textures or anything from q3 are needed to run wq3. Be aware that what's released for free use is only quake3.exe, nothing in the baseq3 dir.