Mappers were very productive again and many maps was fixed.
IMPORTANT: You still need Smokin'Guns 1.0 package.
The archive you'll download from here will have to be unzipped in a full Smokin' Guns 1.0 installation.
Beta testers who still have v1.1b3 or previous may only try SmokinGuns-1.1b4-engine-only-update.zip package. But you should better get the full update as new and updated maps are not in that archive, and you'll have to activate autodownload to get updated PK3 files.
Zip packages for the beta are currently uploaded on my own site:
Full archive for new beta testers: SmokinGuns-1.1b4-update.zip
Light archive for old beta testers: SmokinGuns-1.1b4-engine-only-update.zip
I've also uploaded the files in our Smokin'Guns Download section at Moddb.
To check download integrity, here are MD5 and SHA1 sums:
- Code: Select all
42349573 bytes for SmokinGuns-1.1b3-update.zip
6882316 bytes for SmokinGuns-1.1b3-engine-only-update.zip
I uploaded the SmokinGuns-1.1b4-engine-only-update.zip to SF download section. It doesn't include newest PK3 files with fixed maps.
You'll find also binary alternate files provided by sparcdr on his site:
http://wmd.game-host.org/smokin-guns-or ... es/current
There are MacOSX build, more Win32 native build, OpenSolaris build and FreeBSD build.
About win32 builds, smokinguns.exe & smokinguns_dedicated.exe are the native builds provided by sparcdr (other SSE/SSE2 optimized builds are also available on his site: see above). I renamed the cross-compiled ones with "mingw32-crosscompiled" tag and shouldn't be used by default but as an alternative.
Edition: MD5Sum & SHA1Sum updated after fixing the windows binary in the archives