Well, on W7:
Error
Can't load default sound effect sound/feedback/hit.wav
. Copy console log to clipboard?
Here is the log:
Smokin' Guns 1.1 win_msvc-x86 Mar 1 2011
----- FS_Startup -----
Current search path:
C:\Users\Ru'\AppData\Roaming\Smokin' Guns/smokinguns
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update\smokinguns\sg_textures1.pk3 (5 files)
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update\smokinguns\sg_sounds1.pk3 (6 files)
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update\smokinguns\sg_pak1.pk3 (67 files)
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update\smokinguns\sg_maps1.pk3 (70 files)
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update\smokinguns\joekarimat2.pk3 (8 files)
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update/smokinguns
C:\Users\Ru'\Desktop\SmokinGuns-1.1b4-update/baseq3
----------------------
156 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
Smokin' Guns checks on
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.600
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '320x200 640x400 1440x900 1280x768 1280x720 320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1280x1024 1280x600'
GL_RENDERER: Intel 945G
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: Intel
GL_RENDERER: Intel 945G
GL_VERSION: 1.4.0 - Build 8.14.10.1930
GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_NV_texgen_reflection GL_ARB_depth_texture GL_WIN_swap_hint
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_UNITS_ARB: 8
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
^3WARNING: Framebuffer rendering path disabled
Initializing Shaders
^3WARNING: R_FindImageFile could not find 'gfx/misc/flare.tga' in shader 'flareShader'
^3Shader flareShader has a stage with no image
^3WARNING: R_FindImageFile could not find 'gfx/misc/sun.tga' in shader 'sun'
^3Shader sun has a stage with no image
----- finished R_Init -----
^3WARNING: R_FindImageFile could not find 'gfx/2d/bigchars.tga' in shader 'gfx/2d/bigchars'
^3Shader gfx/2d/bigchars has a stage with no image
^3WARNING: R_FindImageFile could not find 'gfx/misc/console01.tga' in shader 'console'
^3Shader console has a stage with no image
------ Initializing Sound ------
Loading "OpenAL32.dll"...
^1ERROR: Could not open "sound/feedback/hit.wav"
----- Client Shutdown (Client fatal crashed: Can't load default sound effect sound/feedback/hit.wav
) -----
RE_Shutdown( 1 )
-----------------------
Hope that error gets fixed, i am using windows seven ultimate 32bits