Here are main rules for Spring 2014 Smokin' Guns tournament (by Bart202)
(!) Important : rules can change before tournament start !
General games conditions :
Each match consists of 2 maps, each team can choose one map from the maplist : Durango, Tijuana, Mexico, Newtown, Cobber Canyon, Santa Cruz , Dawnfort, Alamo, Ghost Town and Hang'em High.
Each team can pick one map each match.
Scorelimit is 7, round timelimit 3 minutes and no timelimit .
All matches must be played on the official tournament server. Be at the the server around 5 minutes before the game begins.
Victory conditions :
Winning team gets 3 points, in case of draw, each team gets 1 point.
If a round goes to a time out 1 POINT WILL GO TO THE DEFENDING TEAM
When 2 or more teams have equal points, the amount of rounds won will be decisive who ranks first.
Games and Teams restrictions :
A player can only play for 1 team, if a player played for 2 clans they will get a default loss in those games and that player will not be allowed to continue.
It is not allowed to use bugs - to steal the gold, the safe must be blown up with dynamite and the dynamite has to be in the same room, so no dynamite splash damage trough walls!
Games will be played 3vs3. If a team is not able to field 3 players, it is allowed to play 3vs2 or 3vs1.
It's allowed to change the date of your games. Speak with the teamleader of the other team. If it's not possible to find a new date the game must get played on the date.
(If you have any questions or suggestions pm Bart202 or ask on the forum)