Since the SA has been released (which is otherwise great, btw
) , I've noticed 2 bugs that I did not see before:1. the remaining ammo display (i.e. the bullets in the weapon, not the ammo counter) sometimes disappears. The weapon is working normally, i.e. I can shoot and reload it, but the bullets only re-appear after buying new ammo.
2. the music starts to hang after playing a while (typically after about 10-20 min.). A ~1 sec. sample is played in an infinite loop which is quite annoying. I haven't found a solution for this other than restarting. Usually I just turn off the music completely...
I'm playing SG on Ubuntu 8.10 and I thought the bugs may be Linux related but I never saw them when playing the 2.2 beta on the same system using the ioQuake Engine. So I thought that these bugs may rather be engine-related... Can somebody confirm this?
Anyway, I only have this problem with the background music, the sound effects have been working fine...



